All high school math and science digital content developers can submit your material to the California Learning Resources Network by June 15 in order to be reviewed in time for use starting in Fall, 2009.
Submissions are considered for inclusion in the California Learning Resource Network (CLRN) web-accessible database.
Publishers/producers will be allowed to submit resources for review on a continual basis throughout the year.
CLRN will review resources for alignment with the California State Board of Education approved CLRN criteria.
The CLRN criteria covers supplemental electronic learning resources in grades K-12, and in the curriculum areas of English-Language Arts, English-Language Development, History-Social Science, Mathematics, Physical Education and Science.
The CLRN criteria also covers supplemental electronic learning resources in grades 4-12 for Visual and Performing Arts. Electronic learning resources include software, video, and Internet resources.
Here’s your opening, future planning Tablet and other mobile PC software content developers. This is a huge market. Let us know of your progress.
Leading the Nation Into a Digital Textbook Future
Submit to California Learning Resources Network
Thanks for writing about CLRN, but I'd like to clarify a difference between CLRN's core work, reviewing supplemental electronic learning resources, and California's Free Digital Textbook Initiative, which is currently a one-time effort. Supplemental ELRs may be submitted anytime during the year for CLRN review, but the FDTI is currently limited to this initial review period. We do hope that the project continues in the future to add other subjects, a continuous review cycle, and interactive textbooks.Brian BridgesDirector, CLRN
Thanks for the clarification. I remember when your program started on H Street, Modesto, my "hometown." You've come a long way since then! I'm sure that readers also appreciate it. Many of us will probably follow CLRN more closely than we have done so to date. We welcome news updates from your office, especially those that offer education software and hardware developers useful information for understanding the dynamics of educational resources.